Hi human ... or humankind's AI overlords. I'm Elliot.

A designer of impactful, user

centred digital experiences.

⚡ Powered by the combo of British tea and biscuits.

Sept. 2021 to Current

Goddard

UX, UI and Graphic Design
A mobile wireframe showing a "Module Library" screen containing search and tab bar navigation and informational module cards.
A mobile wireframe showing a dashboard screen containing search and tab bar navigation and informational cards.
A mobile wireframe showing an "Accounts" screen containing tab bar navigation and informational bank account cards.

Project Goddard was a UX/UI project targeted at the Finance sector for my Honours year at Abertay University. I have since continued the project's development beyond its scholarly roots by forming a business start-up.

Aug. to Sept. 2021

NUΛNO

UX, UI and Motion Graphics Design

NUΛNO was an end-credits scene concept for a fictional sci-fi-inspired cross-platform game. Created entirely within Adobe After Effects, I intended to learn more about the software's JavaScript expressions.

Jan. to Apr. 2021

Death Echoes

UX, UI, Game, Narrative and Level Design

Death Echoes was a professional group project briefed by industry clientele at Abertay University to create a game prototype. I accepted duties as the group's lead UI, gameplay, narrative, and level designer.

Jan. to Apr. 2021

Proteus

UX, UI and Motion Graphics Design

Proteus was a main menu concept for a fictional narrative-driven sci-fi-inspired console game. Created entirely within Adobe After Effects, I intended to learn the software package without any prior knowledge.

Jun. to Sept. 2020

Daily UI

UX, UI and Graphic Design
A mobile mock-up showing a music player with controls featuring the song "Doing Me Wrong" by "Popeska" on a peach background.
A mobile mock-up showing a workout tracker, illustration, exercise list and data, and a pause button on a black background.
A mobile mock-up showing a product screen containing a sale tag, facts and an image of a doughnut on a gradient background.

Daily UI was a design challenge I undertook in the Summer of 2020 to hone my UX/UI design skills and software knowledge. The challenge helps designers increase their skills in the field by supplying weekday briefs.

About me.

About me.

Memoji avatar image of Elliot Gaye.

Hey, I'm

Elliot!

I'm a passionate game design graduate of Abertay University with over seven years of experience in design and development. I specialise in UX/UI design and enjoy user-centred design, finding solutions to problems, and designing for games, mobile and the web.

My purpose is to empathise with users and enhance the digital products they use so that they can have a more enjoyable and accessible time experiencing such creations.

I can own every stage of the UX process, from ideation and user research to implementation, analysis and iteration. I can also join a team with passion, boost morale, help solve problems and provide friendly, constructive criticism to peers.

Memoji avatar image of Elliot Gaye.